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96 gallon supercan
96 gallon supercan






▲ Special gauge loss: 50% → as low as 40%.All other ink droplets have a radius of 14.5 units.Droplets that occur when they travel past 200 units of the player have a radius of 18.5 units.Droplets that occur within 11 units of the player have a radius of 21 units.

96 gallon supercan

There are a total of 5 different droplet patterns that can be created while firing this weapon.The frequency at which ink drips from a shot occurs at a rate of 4 droplets per shot.Shots travel straight for 132 distance units. Shots initially travel straight at a rate of 22 units per frame for 6 frames.Accuracy starts recovering 12 frames after the player stops shooting.When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.This means that it takes 2 shots to reach minimum accuracy.The chance to shoot towards the outer reticle instead of the inner reticle increases by 20% per shot, and maximizes at a 25% chance to shoot towards the outer reticle.The outer reticle will finish shrinking after 60 frames. The outer reticle immediately expands after jumping.The angle its shots can deviate while in the air is 12 degrees.The angle its shots can deviate while on the ground is 4 degrees.

96 gallon supercan

A shot will lose damage until it reaches 26 damage at frame 18. After firing, there is a 20 frame cooldown before the ink tank starts refilling.When firing while moving, the player's movement speed is set to 0.4 units per frame.When firing continuously, it shoots a bullet every 12 frames (5 shots per second).

96 gallon supercan

  • This stat can be changed with Ink Saver (Main).
  • This allows players to fire 40 shots before needing to refill the ink supply.
  • Each shot consumes 2.5% of the ink tank capacity.







  • 96 gallon supercan